Exhibition and museum production
Permanent installations commissioned by museums, science centres and planning halls.
- Beijing Mengke Technology Co., Ltd. — Developer of GKK, enabling AI digital humans in 3D metaverse platforms for education and exhibitions
- Changsha Digital Whale Technology (数字鲸鱼) — The Changsha studio Xinhua credits with building the Lady Xin Zhui hyper-realistic digital human for Hunan Museum
- Chengdu Xinglanxing — Chengdu naked-eye-3D holographic display maker whose spinning-LED smart screens revive historical figures at museums and old streets
- CRRC Erqi Culture and Technology (中车二七文化科技) — CRRC Group's culture-tech subsidiary behind the digital employees Che Xiaozhao and Che Xiaozhang
- Dunhuang Academy (敦煌研究院) — Mogao Grottoes custodian operating the official virtual human Gayo, built with Tencent's cultural-heritage joint lab
- FanTuo Digital Creation (凡拓数创) — Frontop uses AI3D+ to deploy virtual digital humans for interactive museums and venues
- Fengshang Culture Group Co., Ltd. (锋尚文化) — Fengshang Culture develops virtual digital humans and immersive events with metaverse tech
- Gooest (Daqing Sitech Media) — Daqing interactive-multimedia maker with sixteen years of AI digital-human narrators in museums nationwide, DeepSeek-connected docents included
- Hunan Meichuang Digital Technology (美创数字) — Builds immersive large-space and smart-museum installations for cultural tourism
- Jiangsu Phoenix Xinhua Printing Group — Phoenix printing group whose museum's AI digital human Bi Sheng demonstrates movable type to study-tour visitors
- Keshikejue (可视可觉) — The Terracotta Warriors VR Cinema, and millimetre-level digital twins of the warriors licensed as game characters
- Leafun Culture (励丰文化) — Leyard's culture-tech company whose own digital humans host its ICIF showcases and media tours
- Shaanxi Digital Performing Arts Technology — State-owned Shaanxi Performing Arts Group subsidiary whose cultural-tourism digital human Qin Qiaoqiao is its fourth AI digital human IP
- Shaanxi Lingjing Tuopu Digital Technology — The Silk Road Spiritual Realm XR immersive space, with digital human interaction on Qin and Tang themes
- Shaanxi Xinkun Interactive Culture & Technology — China's first Eighth Route Army virtual digital person, and a self-developed virtual exhibition cloud system
- Shanghai Fengyuzhu Culture Technology Co., Ltd. (风语筑) — Digital culture company integrating digital humans into immersive exhibition experiences
- Shuming Technology (数命科技) — Wuhan generative AI digital human company; flagship product Jing Xiaochu deploys in 30+ museums across China
- Silkroad Visual Technology Co., Ltd. (丝路视觉) — Silkroad Visual offers CG and AI virtual human tech for smart cities, VR, AR, AIGC, and exhibitions
- Wutong Technology (Beijing) (吾仝科技) — Fantuo's museum-technology subsidiary, whose Wutong Museum lets visitors converse with the hyper-real digital human of Zen Master Dongming
- Xiongan COL Digital Technology — COL's Xiong'an subsidiary behind the AI library and its digital-human librarian Tu Xiao'an
- Xiongan Xingyuan Technology (雄安兴元) — AI digital humans and the Xingyuan Xingjing VR large-space platform
- Yike Huanxiang (壹刻幻象) — Tianjin education-metaverse company serving 200+ universities, whose holographic digital humans perform costumed opera and record lectures
- Zhongchuan Wenlu (中传文旅) — Beijing cultural-tourism developer whose digital-human work reached the four-ministry 2025 metaverse case list, with a Weibo account named for metaverse application scenarios
- Zhongke Zhihui (中科智汇) — Dongguan AI firm with a dedicated digital human exhibition hall
- Zhongtu Yunchuang (中图云创) — China Publishing Group's culture-tech company whose Turang reading-metaverse engine carries the AI digital human Marco Polo