Kingnet Network
- Chinese name
- 恺英网络
- Pinyin
- Registered name
- 恺英网络股份有限公司
- Unified Social Credit Code
913500006339022070registered in Fujian 福建- Stock code
SZSE:002517Shenzhen Stock Exchange 深圳证券交易所
- 2296718141
Companionship and emotional · Clone-in-minutes SaaS · Brand ambassadors and short drama
Kingnet Network (恺英网络) is a listed games company, SZSE 002517, established on 3 January 2000 and registered in the Quanzhou Economic and Technological Development Zone in Fujian — its business is widely reported out of Shanghai and its registered legal person is not there, a split worth noting because it is the sort of thing that makes a company hard to match between a news mention and a registry. It has moved into AI companionship products under its own name, and invested in others building the same thing.
Its own release is EVE, a 3D AI companion application using multimodal AI for companionship, which reached number four on the Diandian free chart. The product line included virtual boyfriend and girlfriend characters and simulated celebrity clones, and those were withdrawn for compliance ahead of the 15 July regulatory deadline — a detail worth keeping, because it locates the company precisely in the part of this market where the deep-synthesis rules bite hardest and shows it responding to them rather than testing them. The company also established Moment Stream (时光川行), an AI content company for integrated AI live-action short drama and AI manhua-drama production on a self-developed vertical video model.
On the investment side it strategically invested in Natural Selection (自然选择), whose prior 3D AI companion app sits in the same product line, and coverage of the Elys rollout names Kingnet among its investors alongside Alibaba and Ant Group. Capital alone earns no record here — an investment arm is not a value-chain position — but repeated investment across more than one company in this sector is a position of its own, and in Kingnet’s case it sits beside products the company ships itself.
One caution: coverage renders the company’s English three different ways — Kingnet Network, Kaiyingnetwork, and Hengxin Network. The last is simply wrong, and all three are attached to this record so that the prose resolves to one company.